UNVEIL: Environment Modelling
ROLE
3D modeller; Texture Artist; Environment & Prop Designer; Lighting artist; Animator
DESCRIPTION
This project's goal was to create a futuristic version of Morocco, after it had been affected by a deadly heatwave.
I completed this entire project by myself, designing the environment and the props. I modelled, retopologised, textured and animated each part of the scene, as well lighting it and creating the sandy atmosphere.
I wanted to ensure that the scene was playable, which is why it was composed on Unreal Engine 5 and is in scale to its playable character.
YEAR
2023
GENRE
3D Animation
SOFTWARES
Maya 2023, Substance Painter & Designer, Zbrush, Unreal Engine 5

I made:
- The Buildings
- The Fruit Carts and Juice Stands
- The Train and Train Rails
- The Street


I made:
- The Moodboards
- The Sketches
Production
The City:
Block Outs


























