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UNVEIL: Environment Modelling

ROLE

3D modeller; Texture Artist; Environment & Prop Designer; Lighting artist; Animator

DESCRIPTION

This project's goal was to create a futuristic version of Morocco, after it had been affected by a deadly heatwave.

 

I completed this entire project by myself, designing the environment and the props. I modelled, retopologised, textured and animated each part of the scene, as well lighting it and creating the sandy atmosphere.

 

I wanted to ensure that the scene was playable, which is why it was composed on Unreal Engine 5 and is in scale to its playable character.

YEAR

2023

GENRE

3D Animation

SOFTWARES

Maya 2023, Substance Painter & Designer, Zbrush, Unreal Engine 5

I made: 

- The Buildings

- The Fruit Carts and Juice Stands

- The Train and Train Rails

- The Street

NewLevelSequence.0134.jpeg

I made: 

- The Moodboards

- The Sketches

Production

The City:

Block Outs

city_Maya_BlockOut.png
city_Maya_BlockOut_2.png
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